Main character #1 Feynethom - a male woodland elf, left the woodlands on a crazy quest
#2 Daemahrath - a different kind of male elf from Starsatti (or however I spell it), banished from his city where he was raised by a healer
#3 - a short male human that tends to acquire items (yes, the typical thief character) a friendly companion for the dwarf in their middle book
#4 - female dwarf, red hair but no beard. A strong spirit, has no problem with elves and is one of the first to travel out of the mountain recently
#5 & #6 - female humans. Strong and capable of handling things on their own. Some issues against elves but is expected.
1. Feynethom meets Thief (needs a name still) at small village inn.
characters: feyn, thief, random humans in dining area including hunters and cocky noisy guys
Feyn is on his quest to the lost city of Thai-noren, but isn't having much success. It's very difficult to find and not many go looking for it because it's considered evil ground, possibly under a spell. Feyn stops in a human village to break where he meets #3 in a village inn. He doesn't keep his mission to find an ancient city where magical elves once lived in hopes that they hadn't been annihilated as the history books claimed a secret. The people of the inn are a bit weary because he is an elf. There is one group of men that have a bunch of old maps. There is another human that sits along with Feyn, who is shorter than most. Someone accuses that man of theft. There is an eventual squabble and the two have to run. The short human, #3, joins him on his quest after acquiring an ancient map that might have the location of the ancient city. So, they head in that direction.
2. Daemahrath meets Dwarf (needs name still) at treetop tavern.
Characters: Daem, Dwarf, bartender, other humans
It's a special location, designed in a way that it is hoisted up by trees. The setting is described in the first setting exercise in how the tree is very large, and the bar is thus far above ground. Daem has his ears covered so no one knows that he's an elf. He just seems like an odd stranger in for a drink who has little interactions for first part of the scene with anyone except for the bartender. Dwarf is there, having left her home for an adventure but hadn't found one yet. A group of humans come in with one mistaking the dwarf for an elf but his pals correct him. The group spends some time talking with the dwarf, now amused by her presence. The one human says he met an elf who was trying to find the ancient elven city. There is some discussion of the ruler that is taking over different villages. This leads to an argument where they find out that Daem is an elf and hell breaks loose. Daem is able to escape after a short skirmish and takes a short cut off the tall bar location. The dwarf follows, getting away too.
Daem decides to find the lost city, to make sure the ones mentioned by the humans aren't taken by the cursed city. Dwarf insists on going with him, and befriends him even though he is a bit reluctant.
3. on the outskirts
Characters: Daem and Dwarf
Shorter scene. They are close to the lost city and Daem discusses a few things with the dwarf. After some argument part way into the trees, the dwarf stays behind with instructions on what to do given certain possible outcomes. Daem leaves, pursuing the actual city alone.
4. Finding Thai-noren
Characters: Feyn, Thief, Daem and Dwarf
Feyn and Thief find their way to the ancient city despite the fact that the rooms are very creepy with an air of foreboding. It is abanonded with no signs of life, which is a disappointment for Feyn. They try to search the grounds that are overgrown and decaying. There is a question as to if they should leave but Feyn is reluctant to give up hope yet. As their nerves start to get to them, Daem shows up. When he first sees him, Feyn almost has the idea that he might be an actual Thailean elf. But that gets shattered. Daem directs them away from the city, though the two are a little reluctant to leave at first. A danger occurs, shadow monster or something like that, which makes them more than happy to run.
5. Safe again
Characters: daem, feyn, dwarf, thief
The two find Dwarf, who was waiting for them per the orders of Daem. They move a little further away and then wait, in hopes that Daem will make it out of the city alive. He does eventually and the group as a whole makes it further before resting.
Daem had plans to go to a fort that was being threatened by the antagonist. Those plans were only slightly put off by the distraction of the ancient city. The fort is important because it is a human fort that has a long history of never losing a battle and if it were to fall to the enemy then hope may be lost. At least the rest of the human settlements not conquered would probably give up. The other three decide to join him for their own reasons. Some are looking for adventure and others just aren't ready to return home because they left for a silly quest.
6. On the road - camping
characters: daem, feyn, dwarf, thief
The character get to know each other a little more on the slow journey. Spend many nights sleeping on the ground. Feyn tries to get to know the other elf a little more but doesn't have much luck.
7. Travel and finding a bed
characters: daem, feyn, dwarf, thief, other humans
In order to get to the fort they must travel through a number of small to medium size towns full of humans, many of which are occupied by the enemy. Most are not friendly to elves and so, for them to go in they have to use disguises. They prefer to go around some of the occupied villages but the group gets tired of sleeping on the ground. So, in a village that is located near the woodlands, the group goes into a small-medium sized village where they decide to try staying at an inn for one night. The two elves disguise using women's clothing.
8. Evening at the Inn
characters: daem, feyn, dwarf, two humans that get introduced, others
Have dinner in the main hall, where they meet the two women characters who are there having left their farm villages. Some hints as to possible anti-evil-ruler get tossed into conversation. The two elves leave dinner early, tired of the disguises and not wanting to push their luck, so they head up to the one room the four managed to get in the inn. Feyn and Daem go over a few maps and discuss a couple of documents, at least one that the thief managed to procure during the visit in town.
Later that night, the two females go up to the room the group has, where only the elves are currently as the other two are still downstairs. They enter the room to discover the women they saw downstairs were in fact male elves and cause a slight camotion but that gets covered up when the other two soon return. After some coaxing, they listen to the group and don't report the elves.
9. Morning trouble
characters: daem, feyn, dwarf, thief, humans, enemy creatures, woodland elf patrol
The ext morning, the group prepares to leave with a goal of heading further through the route of villages that exist on the outskirts of the forest. One of the enemy guardsmen takes an interest in Feyn, who is dressed as a woman, and tries to take advantage of him. Daem saves Feyn right after the guard figures out he's not a female human, but the elves cover is blown. After running away and finding the rest of their group they have no choice but to run into the woodlands, which they were trying to avoid. Even though they are in the woodlands, the ones running after them don't stop as was expected, so the group stops and prepares to face them. But they don't have to as the enemy gets shot down by someone else. They are saved by woodland elves, who don't seem happy to see them.
10. Woodland elf city/village
characters: daem, feyn, (dwarf, thief, humans not as much) other elves, feyn's mom, leader's advisor
The elves that save them lead the group into the village, though it's questionable at first because humans are usually not allowed in. Even with Feyn, they almost don't get in because he wasn't supposed to leave the village when he did. But everyone except the actual elves are allowed in most of the village as the others are placed in a special set aside area with little huts created just in case. Feyn and Daem are allowed time at Feyn's old home for a little while before they are to meet with the King/Emperor type to explain their mission over dinner. Aside from meeting Feyn's mother, his promised one shows up and he talks with her while Daem ends up talking to his mom and one younger sister.
11. Dinner with leader
characters: Feyn, Daem, elf leader, the advisor, a couple elf guards
The dinner starts to go very well. He doesn't agree to send any elves to help but he does allow the whole group to live and carry on with their mission. Counsel advisor isn't happy about it when there seems like a point where the King might agree with them, so he stirs up trouble. Daem's secret gets revealed and he leaves the dinner early. Feyn has to go talk with him and there is a small attack, which is a shock since no one has ever gotten that close before.
12. Night in woodlands
characters: feyn, daem, feyn's father, (thief, humans, dwarf at the end)
Daem is taken to a different area than even the non-elves, as the advisor doesn't trust him. Feyn decides to go spend the night with him, even though that might look bad to anyone that found out. He figures as long as they aren't in the same bed ti won't matter. After some talk they go to sleep. Next morning starts with someone entering the hut, and Daem pulling a knife on the intruder. Turns out to be Feyn's father and things don't go well. Daem goes to get the rest while Feyn deals with his dad. The group eventually leaves for the fort.
13. The fort
The elves use the disguises to get into the fort. Once in the thief and dwarf check out the common areas of the village inside the fort while the others try to see the King/Leader. Once in front of the King/Leader, with very few else in the room, they remove the disguise and share the news they have about the impending attack. The King has them then share some of the news with the whole village.
14. Preparations
characters: fort people, feyn, daem, humans, dwarf, thief
At first, the warriors of the fort are uncertain about the news the members bring, especially with two elves in the group but the King/Leader of the fort doesn't have a problem with elves. They believe them after awhile and begin to prepare for battle with Daem put in charge. Near the time of the battle, as bit of the population is taken to a safe location. Daem teaches Feyn how to use a sword better in battle, in case he has to do such.
15. A secret
characters: feyn, daem, fort warriors, humans, thief, dwarf
Daem has another secret that he personally reveals to a group after the leader refuses to give in to the anatagonist's demands. But first, he offers to allow the fort to give in to the antagonist, to offer him as a gesture that could spare the fort but the fort would never do such a thing. So, he then shows them what he is actually able to do.
16. Battle
characters: feyn, daem (but not at end), humans, thief, dwarf, fort people
Battle at fort occurs against difficult odds. They seems to struggle at first but as the battle ensues they lose very few people and appear to be winning. Daem gets knocked off when saving Feyn and gets carried away by the enemy. The battle ends with the fort seeming victorious but they lost something/someone valuable.
Plans are made for what to do next.
The end of book 1.
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